// ####ECOSHOSTGPLCOPYRIGHTBEGIN####                                        
// -------------------------------------------                              
// This file is part of the eCos host tools.                                
// Copyright (C) 1998, 1999, 2000 Free Software Foundation, Inc.            
//
// This program is free software; you can redistribute it and/or modify     
// it under the terms of the GNU General Public License as published by     
// the Free Software Foundation; either version 2 or (at your option) any   
// later version.                                                           
//
// This program is distributed in the hope that it will be useful, but      
// WITHOUT ANY WARRANTY; without even the implied warranty of               
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU        
// General Public License for more details.                                 
//
// You should have received a copy of the GNU General Public License        
// along with this program; if not, write to the                            
// Free Software Foundation, Inc., 51 Franklin Street,                      
// Fifth Floor, Boston, MA  02110-1301, USA.                                
// -------------------------------------------                              
// ####ECOSHOSTGPLCOPYRIGHTEND####                                          
// appsettings.cpp :
//
//===========================================================================
//#####DESCRIPTIONBEGIN####
//
// Author(s):   julians
// Contact(s):  julians
// Date:        2000/09/11
// Version:     $Id: aboutdlg.h,v 1.2 2001/03/05 15:53:32 julians Exp $
// Purpose:
// Description: Header file for ecAboutDialog
// Requires:
// Provides:
// See also:
// Known bugs:
// Usage:
//
//####DESCRIPTIONEND####
//
//===========================================================================

#ifndef _ECOS_ABOUTDLG_H_
#define _ECOS_ABOUTDLG_H_

#ifdef __GNUG__
    #pragma interface "aboutdlg.cpp"
#endif

#include "wx/splash.h"

//----------------------------------------------------------------------------
// ecAboutDialog
//----------------------------------------------------------------------------

class ecAboutDialog: public wxDialog
{
public:
    // constructors and destructors
    ecAboutDialog( wxWindow *parent, wxWindowID id, const wxString &title,
        const wxPoint& pos = wxDefaultPosition,
        const wxSize& size = wxDefaultSize,
        long style = wxDEFAULT_DIALOG_STYLE );
    
    bool AddControls(wxWindow* parent);

private:
    DECLARE_EVENT_TABLE()
};

/*
 * ecSplashScreen. We have to derive from wxSplashScreen so we can tell
 * when the window has been destroyed (so we don't risk destroying a window
 * that's already been destroyed)
 */

class WXDLLEXPORT ecSplashScreen: public wxSplashScreen
{
public:
    ecSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds, wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSIMPLE_BORDER|wxFRAME_FLOAT_ON_PARENT);
    ~ecSplashScreen();

protected:
};


#endif
    // _ECOS_ABOUTDLG_H_
